HackerRank 3D Surface Area Solution

Hello Programmers, In this post, you will know how to solve the HackerRank 3D Surface Area Solution. This problem is a part of the HackerRank Algorithms Series.

HackerRank 3D Surface Area Solution
HackerRank 3D Surface Area Solution

One more thing to add, don’t directly look for the solutions, first try to solve the problems of Hackerrank by yourself. If you find any difficulty after trying several times, then you can look for solutions.

HackerRank 3D Surface Area Solution

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Madison is a little girl who is fond of toys. Her friend Mason works in a toy manufacturing factory . Mason has a 2D board A of size H x W  with H rows and W columns. The board is divided into cells of size 1 x 1 with each cell indicated by its coordinate (ij). The cell (ij) has an integer Aij written on it. To create the toy Mason stacks Aij number of cubes of size 1 x 1 x 1 on the cell (ij).

Given the description of the board showing the values of Aij and that the price of the toy is equal to the 3d surface area find the price of the toy.

Input Format

The first line contains two space-separated integers H and W the height and the width of the board respectively.

The next H lines contains W space separated integers. The jth integer in ith line denotes Aij.

Constraints

  • 1 <= HW <= 100
  • 1 <= Aij <= 100

Output Format

Print the required answer, i.e the price of the toy, in one line.

Sample Input 0

1 1
1

Sample Output 0

6

Explanation 0

image 

The surface area of 1 x 1 x 1 cube is 6.

Sample Input 1

3 3
1 3 4
2 2 3
1 2 4

Sample Output 1

60

Explanation 1

image

The object is rotated so the front row matches column 1 of the input, heights 1, 2, and 1.

  • The front face is 1 + 2 + 1 = 4 units in area.
  • The top is 3 units.
  • The sides are 4 units.
  • None of the rear faces are exposed.
  • The underside is 3 units.

The front row contributes 4 + 3 + 4 + 3 = 14 units to the surface area.

HackerRank 3D Surface Area Solution

3D Surface Area Solution in C

#include <math.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include <limits.h>
#include <stdbool.h>
int surfaceArea(int h, int w, int** a) {
    // Complete this function
    int ans=0;
    for(int i=0;i<h;i++){
        for(int j=0;j<w;j++){
            if(i!=h-1){
                if(a[i][j]>a[i+1][j]){
                    ans+=a[i][j]-a[i+1][j];
                    //printf("%d 11 %d\n",ans,a[i][j]);
                }
            }
            else{
                ans+=a[i][j];
                   /// printf("%d 12 %d\n",ans,a[i][j]);
            }
            if(i!=0){
                if(a[i][j]>a[i-1][j]){
                    ans+=a[i][j]-a[i-1][j];
                    //printf("%d 21 %d\n",ans,a[i][j]);
                }
            }
            else{
                ans+=a[i][j];
                   // printf("%d 22 %d\n",ans,a[i][j]);
            }
            if(j!=w-1){
                if(a[i][j]>a[i][j+1]){
                    ans+=a[i][j]-a[i][j+1];
                    //printf("%d 31 %d\n",ans,a[i][j]);
                }
            }
            else{
                ans+=a[i][j];
                   // printf("%d 32 %d\n",ans,a[i][j]);
            }
            if(j!=0){
                if(a[i][j]>a[i][j-1]){
                    ans+=a[i][j]-a[i][j-1];
                    //printf("%d 41 %d\n",ans,a[i][j]);
                }
            }
            else{
                ans+=a[i][j];
                    //printf("%d 42 %d\n",ans,a[i][j]);
            }
        }
    }
    return ans;
}
int main() {
    int H; 
    int W; 
    scanf("%i %i", &H, &W);
    int **A=(int **)malloc(sizeof(int *)*H);
    for (int A_i = 0; A_i < H; A_i++) {
        A[A_i]=(int *)malloc(sizeof(int )*W);
       for (int A_j = 0; A_j < W; A_j++) {
      
          scanf("%i",&A[A_i][A_j]);
       }
    }
    int result = surfaceArea(H, W, A);
    printf("%d\n", result+(2*H*W));
    return 0;
}

3D Surface Area Solution in Cpp

#include <iostream>
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <time.h>
#include <stdlib.h>
#include <string>
#include <bitset>
#include <vector>
#include <set>
#include <map>
#include <queue>
#include <algorithm>
#include <sstream>
#include <stack>
#include <iomanip>
using namespace std;
#define pb push_back
#define mp make_pair
typedef pair<int,int> pii;
typedef long long ll;
typedef double ld;
typedef vector<int> vi;
#define fi first
#define se second
#define fe first
#define FO(x) {freopen(#x".in","r",stdin);freopen(#x".out","w",stdout);}
#define Edg int M=0,fst[SZ],vb[SZ],nxt[SZ];void ad_de(int a,int b){++M;nxt[M]=fst[a];fst[a]=M;vb[M]=b;}void adde(int a,int b){ad_de(a,b);ad_de(b,a);}
#define Edgc int M=0,fst[SZ],vb[SZ],nxt[SZ],vc[SZ];void ad_de(int a,int b,int c){++M;nxt[M]=fst[a];fst[a]=M;vb[M]=b;vc[M]=c;}void adde(int a,int b,int c){ad_de(a,b,c);ad_de(b,a,c);}
#define es(x,e) (int e=fst[x];e;e=nxt[e])
#define esb(x,e,b) (int e=fst[x],b=vb[e];e;e=nxt[e],b=vb[e])
#define SZ 666666
int h,w,a[555][555];
int main()
{
	cin>>h>>w;
	for(int i=1;i<=h;++i)
		for(int j=1;j<=w;++j)
			cin>>a[i][j];
	int s=h*w*2;
	for(int i=1;i<=h;++i)
		for(int j=1;j<=w+1;++j)
			s+=abs(a[i][j]-a[i][j-1]);
	for(int i=1;i<=h+1;++i)
		for(int j=1;j<=w;++j)
			s+=abs(a[i][j]-a[i-1][j]);
	cout<<s<<"\n";
}

3D Surface Area Solution in Java

import java.io.*;
import java.util.*;
import java.text.*;
import java.math.*;
import java.util.regex.*;
public class Solution {
    static int surfaceArea(int[][] A) {
        int cost = 0 ;
        int m = A.length-2;
        int k = A[0].length-2;
        for(int i=1;i<=m;i++){
            for(int j=1;j<=k;j++){
                cost+=2;
                cost+=(A[i-1][j]<A[i][j]?(A[i][j] - A[i-1][j]):0);
                cost+=(A[i+1][j]<A[i][j]?(A[i][j] - A[i+1][j]):0);
                cost+=(A[i][j-1]<A[i][j]?(A[i][j] - A[i][j-1]):0);
                cost+=(A[i][j+1]<A[i][j]?(A[i][j] - A[i][j+1]):0);
                
            }
            
        }
        return cost;
    }
    public static void main(String[] args) {
        Scanner in = new Scanner(System.in);
        int H = in.nextInt();
        int W = in.nextInt();
        int[][] A = new int[H+2][W+2];
        for(int A_i = 1; A_i <= H; A_i++){
            for(int A_j = 1; A_j <= W; A_j++){
                A[A_i][A_j] = in.nextInt();
            }
        }
        int result = surfaceArea(A);
        System.out.println(result);
        in.close();
    }
}
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3D Surface Area Solution in Python

#!/bin/python
import sys
def surfaceArea(A, h, w):
    res = 0
    for r in A:
        for a in r:
            if a:
                res += 2
    
    for i in xrange(h):
        res += A[i][0]
        res += A[i][-1]
        for j in xrange(w - 1):
            res += abs(A[i][j] - A[i][j + 1])
    for j in xrange(w):
        res += A[0][j]
        res += A[-1][j]
        for i in xrange(h - 1):
            res += abs(A[i][j] - A[i+1][j])
    return res
    
    # Complete this function
if __name__ == "__main__":
    H, W = raw_input().strip().split(' ')
    H, W = [int(H), int(W)]
    A = []
    for A_i in xrange(H):
        A_temp = map(int,raw_input().strip().split(' '))
        A.append(A_temp)
    result = surfaceArea(A, H, W)
    print result

3D Surface Area Solution using JavaScript

process.stdin.resume();
process.stdin.setEncoding('ascii');
var input_stdin = "";
var input_stdin_array = "";
var input_currentline = 0;
process.stdin.on('data', function (data) {
    input_stdin += data;
});
process.stdin.on('end', function () {
    input_stdin_array = input_stdin.split("\n");
    main();    
});
function readLine() {
    return input_stdin_array[input_currentline++];
}
/////////////// ignore above this line ////////////////////
function surfaceArea(A) {
    let h = A.length;
    let w = A[0].length;
    let arr = Array(h + 2).fill(null).map(() => Array(w + 2).fill(0));
    
    for (let j = 0; j < h; j++) {
        arr[j + 1] = [0].concat(A[j], 0);
    }
    let area = 0;
    for (let j = 1; j < h + 1; j++) {
        for (let i = 1; i < w + 1; i++) {
            if (arr[j][i] > arr[j][i - 1]) {
                area += arr[j][i] - arr[j][i - 1];
            }
            if (arr[j][i] > arr[j][i + 1]) {
                area += arr[j][i] - arr[j][i + 1];
            }
            if (arr[j][i] > arr[j - 1][i]) {
                area += arr[j][i] - arr[j - 1][i];
            }
            if (arr[j][i] > arr[j + 1][i]) {
                area += arr[j][i] - arr[j + 1][i];
            }
            area += 2;
        }
    }
    return area;
}
function main() {
    var H_temp = readLine().split(' ');
    var H = parseInt(H_temp[0]);
    var W = parseInt(H_temp[1]);
    var A = [];
    for(A_i = 0; A_i < H; A_i++){
       A[A_i] = readLine().split(' ');
       A[A_i] = A[A_i].map(Number);
    }
    var result = surfaceArea(A);
    process.stdout.write("" + result + "\n");
}

3D Surface Area Solution in Scala

object Solution {
  def main(args: Array[String]) {
    val sc = new java.util.Scanner(System.in)
    val h = sc.nextInt()
    val w = sc.nextInt()
    val matrix = new Array[Array[Int]](h)
    sc.nextLine()
    for (i <- matrix.indices)
      matrix(i) = sc.nextLine().split(" ").map(_.toInt)
    val totalSides = (for {
      i <- 0 until w
      j <- 0 until h
    } yield getSides(matrix, i, j, h, w)).sum
    println(totalSides)
  }
  def getSides(matrix: Array[Array[Int]], x: Int, y: Int, h: Int, w: Int): Int = {
    var sides = 0
    // west
    if (x == 0)
      sides = sides + matrix(y)(x)
    else if (matrix(y)(x) > matrix(y)(x - 1))
      sides = sides + (matrix(y)(x) - matrix(y)(x - 1))
    // north
    if (y == 0)
      sides = sides + matrix(y)(x)
    else if (matrix(y)(x) > matrix(y - 1)(x))
      sides = sides + (matrix(y)(x) - matrix(y - 1)(x))
    // east
    if (x == w - 1)
      sides = sides + matrix(y)(x)
    else if (matrix(y)(x) > matrix(y)(x + 1))
      sides = sides + (matrix(y)(x) - matrix(y)(x + 1))
    // south
    if (y == h - 1)
      sides = sides + matrix(y)(x)
    else if (matrix(y)(x) > matrix(y + 1)(x))
      sides = sides + (matrix(y)(x) - matrix(y + 1)(x))
    // top and bottom
    sides + 2
  }
}

3D Surface Area Solution in Pascal

uses math;
var a: array [0..105, 0..105] of longint;
    h, w, i, j, cnt: longint;
begin
  fillchar(a, sizeof(a), 0);
  readln(h, w);
  for i := 1 to h do
    for j := 1 to w do
      read(a[i][j]);
  cnt := 0;
  for i := 1 to h do
    for j := 1 to w do
    begin
      inc(cnt, 1);
      inc(cnt, 1);
      inc(cnt, max(0, a[i][j] - a[i][j - 1]));
      inc(cnt, max(0, a[i][j] - a[i][j + 1]));
      inc(cnt, max(0, a[i][j] - a[i - 1][j]));
      inc(cnt, max(0, a[i][j] - a[i + 1][j]));
    end;
  writeln(cnt);
end.

Disclaimer: This problem (3D Surface Area) is generated by HackerRank but the Solution is Provided by BrokenProgrammers. This tutorial is only for Educational and Learning purposes.

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